Poe swords vs axes. In the 2H context, axes are better for more or less the same...
Poe swords vs axes. In the 2H context, axes are better for more or less the same reasons, highest base DPS and the axe nodes often have bleed damage built into them. Here’s a breakdown of the key differences between Axes and Swords in Path of Exile (POE): Damage: Axes: Generally have a higher base physical damage compared to swords. I have a few ideas in mind. Most axes have no implicit modifiers but do have high base physical damage and moderate attack speed, resulting in overall higher damage per second than swords or maces. This is due to swords having desirable passive nodes and strong bases (foils) with the desirable crit multiplier implicits, superior weapon range, crit chance and attack speed compared to the axe and mace counterparts. However there are some clear differences in relative power between the various weapon styles. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo. Quick basics: PoE (either game) tries very hard to avoid trap builds. Aug 19, 2018 · Hey guys, Trying to decide which weapon I should devote myself to as a, well, Devoted Fighter/Rogue. 3 travel points on each wing for the axe node to get to the big juicy one vs 2 travel points for the sword circle. May 28, 2022 · All of them can use all weapons. 1. While there are specific weapon type nodes on the tree, they also aren't at all necessary to use those weapons. The Barbarian and Duelist have specs for this - barb for axes and duelist for swords and dual-wielding. Axe nodes require more skill points to get the juicy bits. Is it even worth it to use the passive skill points to specialize for a weapon class? Axes do more damage. Nov 15, 2025 · Sword Swords are a type of melee weapon that comes in three item classes: One-Handed Swords, Thrusting One-Handed Swords, and Two-Handed Swords. . One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased Global Accuracy Rating or +X to Accuracy Rating as an implicit modifier. This is nice when not playing a Gladiator, since the higher base DPS will make up for some of the DPS you lose from not having access to Gratuitous Violence. Swords: Primarily for Modwyr (Domination immunity) and Duskfall (Flanked bonus), but there are a few other good swords in the game too. Axes are by far the most balanced weapons, usually better if you prioritize base damage for bleeds or ailments. If you aren't playing on PotD any weapon choice you make, within reason, will serve you well the entire game. Swords vs. Swords were also the fast one, Maces the slow one, Axes the dead-average one. Axes are a one-handed and two-handed melee weapon class requiring strength and dexterity to equip. Even the big circle nodes for swords vs axes in front of marauder are skewed towards swords. axes 1 2 Next View Staff Posts Post Reply Forum Index » Path of Exile 1 Gameplay Help and Discussion » View Thread The axe nodes are more condensed (except feller of foes which is pissing me off). Are there any advantages to using swords over axes, or vice versa? I am exploring dual wielding and will be able to get either sword specific or axe specific passive skills in the next 10 level-ups. I feel too spread out with swords. Dual wielding refers to using a one-handed weapon in both hands. Swords: Have a slightly lower base physical damage but inherently possess a 25% bonus to accuracy. Dual damage type, less damage We would like to show you a description here but the site won’t allow us. While Axes generally have a slight edge in terms of raw physical damage potential, Swords offer a more versatile option with their inherent accuracy bonus and the ability to facilitate various playstyles. Plus with Axe I'm able to grab the impale nodes which should be absolutely nuts on a pure phys build. Apr 24, 2025 · swords, maces axes have same bonus stat values with different potential base dmg and speed. This makes them ideal for builds focused on raw physical damage output. Whenever the player equips two one-handed weapons of any type, dual wielding grants the following stats: +15% Chance to Block Attack Damage while Dual Wielding 10% more Attack Speed while Dual Jan 24, 2012 · Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Apr 24, 2025 · And Swords mirrored Cold Damage with the tightest damage ranges, making them very consistent. Sword pathing is harder to get everything you want, and I generally hate all the "getting started" unique swords aside from terminus est which is going to cost an arm and a leg for a "starter" sword. The introduction of Daggers and Scepters, and the proliferation and importance of Conversion and monodamage builds overshadowed all of that minutiae. Basic Weapon Balance - "Fast" (melee) one handed weapons are ideal off hands for a dual wield builds since they have -25% Dec 6, 2024 · Path of Exile 2 brings back some familiar weapon types - here's what's in Early Access so far (Image via Grinding Gear Games) If you want to survive in Path of Exile 2, you need good weapons 1H Swords are considered the strongest melee weapon type. Sword pathing is harder to get everything you want, and I generally hate all the "getting started" unique swords aside from terminus est which is going to cost an arm and a leg for a "starter" sword. Maces are on the opposite spectrum with highest base damage but slowest, least popular because of their focus on stuns. Swords being the fastest with least base dmg, maces being the slowest with the most. mek rro nwn dss zdu qni top iio tqq vxj vir uyy ltp zio zyh